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Microsoft Expands Auto SR Upscaling to Xbox Ally X and Copilot Plus PCs

Microsoft's DLSS competitor now supports handheld gaming at 1080p and higher frame rates.

6 sources3 min

1Official Auto SR Launch

Microsoft has officially released Automatic Super Resolution (Auto SR) for the Xbox Ally X, Xbox Ally X20, and specific Windows Copilot Plus PCs. This upscaling technology, designed to compete directly with Nvidia’s DLSS, aims to enhance visual quality. The rollout follows an initial testing phase that began back in April.

2Handheld Mode Support

Previously restricted to docked configurations, Auto SR now functions while the device is undocked and running on battery power. Users can utilize this feature while playing games at 1080p resolution. Microsoft cautions that handheld performance may not reach the same optimal levels as other configurations, particularly during intensive gaming sessions.

3Visual Improvements Focus

The primary benefit of this update is a noticeable visual enhancement, which Microsoft suggests will be most apparent in older game titles. By leveraging the neural processing unit (NPU) found in high-end models, the system processes graphics more efficiently. This integration finally provides a practical use for the device's specialized hardware.

4Performance Mode Upgrade

The update introduces a new Auto SR Performance mode, significantly expanding the frame rate capabilities of supported devices. While previous iterations were limited to a range of approximately 60 to 75 frames per second, this new mode allows users to reach up to 120 frames per second during gameplay.

5Windows Update Integration

Both the new Performance mode and added compatibility with Auto HDR are being delivered to users through standard Windows updates. This deployment strategy ensures that owners of the Xbox Ally X and X20 receive the latest software optimizations without needing to manually install separate drivers or complex third-party software packages.

6Hardware Utilization Strategy

The reliance on the neural processing unit marks a shift in how Microsoft utilizes silicon in handheld gaming devices. By offloading upscaling tasks to the NPU, the system aims to balance graphical fidelity with power consumption. This approach is critical for maintaining battery life while providing high-resolution gaming experiences on-the-go.

7Competitive Market Positioning

By introducing a proprietary upscaling solution, Microsoft is challenging the dominance of Nvidia’s DLSS in the portable gaming sector. The inclusion of Copilot Plus PCs in this rollout indicates a broader strategy to standardize AI-driven graphical enhancements across the Windows ecosystem, rather than limiting the technology to a single device.

8Future Gaming Outlook

As handheld gaming hardware continues to evolve, software-based resolution scaling will become increasingly essential for maintaining performance. Users should monitor future Windows updates for further compatibility expansions and stability improvements. The success of this feature will likely depend on how well it balances visual clarity against the thermal constraints.

Original article: The Verge — Microsoft Expands Auto SR Upscaling to Xbox Ally X and Copilot Plus PCs