# 3D Game Development on Playdate is Not Impossible

Cristina Ramos pushed the limits by developing a 3D game for Playdate.

- **Source:** [Engadget](https://www.engadget.com)
- **Published:** 2026-07-22
- **Original article:** <https://www.engadget.com/2221371/check-out-this-nifty-3d-playdate-game-demo/>
- **On Brifing:** https://brifing.si/s/0aa3bb06-e42c-4852-a2af-b65e1b5e4055

## 3D Game Development on Playdate

Cristina Ramos pushed the boundaries of Playdate by developing a 3D game. This development showcased the platform's ability to perform beyond expectations.

## Creativity and Technical Skill

Despite Playdate's technical limitations, Ramos succeeded in developing a 3D game. This is proof of what can be achieved with a combination of creativity and technical skill.

## Mirror's Edge Style Game

The developed game is designed as a platformer in the style of Mirror's Edge. Players face various challenges from indoor spaces to rooftops.

## Social Media Sharing

Ramos shared the development process on social media, showcasing Playdate's potential for 3D game development. This post garnered significant interest among game developers.

## Playdate's Limitations

Playdate's technical limitations were seen as a challenge for developers. However, Ramos overcame these limitations, revealing the platform's potential.

## Hope for the Future

Ramos's success shows that Playdate could bring more innovative games in the future. This could be a new source of inspiration for game developers.

## Sources covering this story

- https://www.engadget.com/2221371/check-out-this-nifty-3d-playdate-game-demo/ — 

---

_Summary written by Brifing from the original reporting. Copyright in the original article belongs to its publisher; read the full piece at the link above._
