PlayStation Cancels Ratchet & Clank: Ranger Rumble Mobile Spin-off
Sony discontinues its mobile platformer after a year-long soft launch period.
1Project Cancellation Confirmed
PlayStation has officially canceled its free-to-play mobile title Ratchet & Clank: Ranger Rumble. The decision follows a one-year soft launch period that began in November 2025. Development will cease immediately, and the game will be removed from digital storefronts on November 21, marking a definitive end to this specific mobile experiment.
2Shutdown Timeline Details
The final update for the game was released on November 6. While the title will be delisted from the App Store and Google Play later this month, the servers will remain active until May 1, 2027. Players can no longer make in-game purchases, and the Super Pass is now free for everyone.
3Soft Launch Performance Metrics
During its year-long soft launch in regions like the Philippines, Indonesia, and several European countries, the game generated approximately $62,000 in player spending. It recorded 391,000 total downloads across iOS and Android platforms. Despite global pre-registration efforts starting in July, the title never achieved a full, worldwide commercial release for players.
4Development and Partnership Context
The game was developed by the French studio Oh BiBi in collaboration with Insomniac Games. This partnership aimed to leverage the popular platforming franchise for mobile audiences. Despite the creative effort, the project failed to meet internal performance benchmarks, leading to the difficult decision to stop all further development work permanently.
5Comparison with Other Titles
In contrast to Ranger Rumble, Sony’s San Diego Studio achieved better results with MLB The Show Mobile. That title launched globally in May after a similar soft launch period, generating roughly $2.3 million from 1.9 million downloads. This disparity highlights the challenges Sony faces when translating console-based intellectual property into mobile success.
6Broader Mobile Strategy Challenges
Sony previously set ambitious targets to increase mobile titles to 20% of its first-party releases by March 2026. However, the company has faced significant hurdles, including the closure of Neon Koi in October 2024. These setbacks reflect the difficulty of establishing a consistent and profitable mobile gaming division within the PlayStation ecosystem.
7Internal Division Restructuring
To build its mobile presence, Sony had acquired Savage Game Studios and hired executives from major tech firms like Apple, Meta, and Tencent. Despite these investments, the company has struggled to replicate the success of its music division, which manages high-earning mobile titles like Fate/Grand Order through its subsidiary Aniplex.
8Financial Impact and Outlook
While Sony group mobile apps have grossed $4.9 billion to date, 88% of that revenue originates from Japan, primarily outside the PlayStation brand. The cancellation of Ranger Rumble underscores the ongoing difficulty of expanding PlayStation's reach into the global mobile market, forcing a re-evaluation of their current mobile development and publishing strategy.