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German Games Association Warns EU KIDS Act Threatens Age-Rating Standards

Industry leaders argue new European regulations could undermine established video game age-rating systems.

GamesIndustry.biz2 min

1Regulatory Conflict Emerges

The German Games Industry Association, known as Game, has officially warned that the proposed EU KIDS Act could destabilize established age-rating systems. While the act aims to protect minors, industry experts fear that imposing new European-wide codes of conduct will override national frameworks like Germany's USK and the broader PEGI system.

2Scope of the Legislation

Although primarily designed to regulate social networks by banning access for children under 13, the draft legislation includes binding provisions for online games. These rules go beyond existing frameworks, creating a legal overlap that threatens to complicate how developers assign age ratings to their titles across different digital storefronts in Europe.

3Existing Rating Systems

Germany currently relies on the USK system, while most of Europe utilizes PEGI. Both systems were recently updated to address modern concerns like loot boxes and online communication. For instance, games containing loot boxes now receive an automatic 16+ rating under PEGI, reflecting a proactive approach to youth protection and digital safety.

4Risk of Fragmented Ratings

Game warns that the new act could lead to inconsistent age classifications for the same video game across different platforms. If European-wide codes of conduct conflict with national standards, a game might be rated 12+ in one store and 16+ in another, ultimately confusing parents and undermining the credibility of established systems.

5Industry Call to Action

Felix Falk, managing director of Game, emphasized that video games are fundamentally different from social networks and require distinct regulatory approaches. The association is urging European policymakers to safeguard existing self-regulation structures rather than implementing entirely new, potentially disruptive procedures that could inadvertently harm the current effective youth protection measures.

6Prioritizing Parental Control

The association argues that the EU KIDS Act should focus on strengthening existing parental controls rather than imposing blanket access restrictions. By building on current standards, the policy could empower parents to make informed decisions about their children's digital participation without disproportionately limiting their access to age-appropriate entertainment and interactive content.

7Collateral Damage Concerns

The European Commission is currently facing significant pressure to tighten youth protection rules on social media platforms. Game fears that in this rush to regulate social media, the highly effective self-regulation mechanisms currently used by the gaming industry might become collateral damage, losing their status as the primary standard for European players.

8Future Regulatory Path

Moving forward, the industry is advocating for age checks based on actual risks rather than broad, non-specific mandates. By integrating self-regulation criteria into the final version of the EU KIDS Act, policymakers could ensure that children remain protected while maintaining the digital rights and participation opportunities that video games currently provide.

Original article: GamesIndustry.biz — German Games Association Warns EU KIDS Act Threatens Age-Rating Standards