# Nvidia to Bring DLSS 5 to Older GPUs But With Limited User Control

AI-powered graphics tech DLSS 5 will expand to RTX 40-series GPUs this fall.

- **Source:** [The Verge (theverge.com)](https://www.theverge.com)
- **Published:** 2026-09-04
- **Original article:** <https://www.theverge.com/games/989978/nvidia-dlss-5-rtx-40>
- **On Brifing:** https://brifing.si/s/7177fb5e-4033-4e95-a025-d3520026afc0

## DLSS 5 Expansion Plans

Nvidia announced it will bring DLSS 5 technology, initially planned only for RTX 50-series GPUs, to RTX 40-series as well. The company stated they're currently focusing on performance optimizations for RTX 50 before working on official support for RTX 40. This decision came after modders successfully ran leaked versions on various GPUs, proving broader compatibility.

## Limited Control for Gamers

DLSS 5 won't give gamers full control over its settings. Nvidia confirmed the technology will be a simple on/off toggle for players, with more granular artistic controls reserved for developers. However, developers might pass along some controls through their own settings menus. This approach mirrors early versions of DLSS Super Resolution before quality percentage options were added.

## AI-Powered Automatic Optimization

DLSS 5 uses AI models that automatically recognize and isolate objects in scenes, applying different amounts of AI processing to elements like faces, textiles, and foliage. Game engines that already identify objects can enhance this capability. Native plugins for Unreal Engine 5 and Nvidia's SDKs are available, making integration easier for developers across different engines.

## Flexibility for Developers

Nvidia revealed developers can apply DLSS 5 differently across entire games, specific scenes, cutscenes, or gameplay segments. The technology runs on every frame without minimum framerate requirements, potentially enabling use on lower-end systems. However, actual performance impact remains unclear, especially on older hardware where modders reported unstable framerates and frequent crashes.

## Uncertainty Around Supported Titles

It's unclear if all 12 initially announced games (including Assassin's Creed Shadows and Starfield) will still implement DLSS 5. Nvidia's vague 'more games are coming' statement suggests some publishers might have backed out following early criticism. The company promises updates as partners finalize integrations, but the launch lineup appears smaller than originally planned.

## The Modder vs Official Support Gap

While modders got DLSS 5 working on RTX 30 and 20-series GPUs, Nvidia confirmed no immediate plans for official support on these older cards. The company emphasized that unstable performance and crashes don't constitute proper support. After completing work on RTX 50 and 40 series, Nvidia may evaluate expanding to other generations, but current focus remains on newer hardware.

## Potential Industry Impact

DLSS 5 offers developers new tools for balancing graphics quality and performance, but some gamers worry about AI overriding artistic control. The automatic object recognition could accelerate development but risks creating standardized visual aesthetics. How the industry adopts this technology will become clearer in coming months as more games implement it and player feedback accumulates.

## Turning Point for Graphics Technology

Widespread adoption of DLSS 5 could reshape the future of PC graphics. AI-powered rendering presents an alternative to traditional methods while offering potential advantages in hardware requirements and energy efficiency. However, adoption rates may vary based on publisher and player reception. Nvidia's strategic decisions regarding control schemes and hardware support will significantly influence this technological transition.

## Sources covering this story

- https://www.theverge.com/games/989978/nvidia-dlss-5-rtx-40 — 

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_Summary written by Brifing from the original reporting. Copyright in the original article belongs to its publisher; read the full piece at the link above._
