Rider 2026.2 Release Candidate Is Available
IDE update brings AI integration and performance enhancements for developers
1Enhanced Developer Experience
Rider 2026.2 RC integrates AI coding assistants with the IDE's own intelligence. GitHub Copilot now works out of the box, with significant performance improvements for .NET and game development. Debugger launch and branch switching operations are noticeably faster.
2Revolutionary AI Integration
New agent skills connect to Rider's code analysis, profiler, and coverage data for more accurate results and higher code quality. Direct IDE support for Microsoft .NET, Aspire, and Azure Agent Skills is now available, making AI-assisted development smoother than ever.
3Performance Boost
Debugger launch time on Windows reduced by ~2.8s, branch switching in Roslyn solutions is 2-3x faster. Backend memory usage decreased by 7-8%. Unreal Engine projects see 2x faster C++ indexing. WPF Hot Reload enables XAML editing while the app is running.
4Game Development Support
New Game Development category in the New Project dialog comes with ready-made Godot and CMake templates featuring preconfigured build settings. UE navigation improved with UInterface implementation tracking and Gameplay Tag usages visible in Blueprints.
5Professional Godot Tools
Configurable GDScript formatter, drag scene nodes into code, and Autoload/UID resolution added. Official Rider integration addon available on Godot Asset Store. Natvis support for Linux/macOS (including godot-cpp.natvis) and ISPC language support implemented.
6Meeting Modern Development Needs
TypeScript 7 support speeds up large codebase workflows. Built-in Azure Functions and Azure DevOps pull request features added. Redesigned NuGet tool window, file-based C# app templates, and intention previews elevate the developer experience to new heights.
Original article: The JetBrains Blog — Rider 2026.2 RC Sürümü Yayınlandı