# Power To The Players Act Introduced in US Congress

New legislation seeks to redefine video game purchases from licenses to permanent ownership.

- **Source:** [The Verge](https://www.theverge.com)
- **Published:** 2026-10-18
- **Topic:** [Business](https://brifing.si/c/business)
- **Original article:** <https://www.theverge.com/policy/1013521/video-game-ownership-bill-congress-power-to-the-players-act>
- **On Brifing:** https://brifing.si/s/e0060b13-4f32-4254-b602-5133f9773af4

## Legislative Shift in Gaming

Representative Ritchie Torres has introduced the Power To The Players Act in the United States Congress. This proposed legislation aims to fundamentally alter how digital games are sold to consumers. By mandating that a purchase constitutes actual ownership rather than a temporary license, the bill challenges current industry standards regarding digital distribution.

## Addressing Server Dependency

Modern gaming frequently relies on persistent server connections to function. When companies decide to sunset these servers, titles often become completely unplayable for users. The bill specifically targets this vulnerability, aiming to protect consumers from losing access to software they have already paid for when corporate support for specific titles ends.

## NBA 2K25 Case Study

The legislation highlights NBA 2K25 as a primary example of the current ownership crisis. The game is scheduled for delisting from digital storefronts soon, with server shutdowns occurring on December 31st. This rapid loss of accessibility serves as the catalyst for the regulatory push to ensure long-term software availability for paying customers.

## Physical Media Concerns

The urgency of this bill is compounded by industry moves away from physical media. Sony has announced plans to phase out physical game discs by 2028, further centralizing control within digital ecosystems. Representative Torres argues that current models are essentially rentals disguised as sales, which misleads consumers about their actual property rights.

## Mandatory Offline Functionality

Beyond redefining ownership, the bill requires developers to implement offline modes before shutting down supporting servers. This technical requirement ensures that games remain functional even after the developer stops providing online infrastructure. By forcing this transition, the act seeks to preserve the longevity of digital products beyond their initial commercial lifecycle.

## State Level Precedents

This federal effort mirrors the Protect Our Games Act introduced by State Senator John Kane in Pennsylvania. That state-level proposal suggests requiring offline modes or providing a minimum 25 percent refund when titles are sunset. These concurrent efforts indicate a growing legislative appetite for regulating digital consumer rights across multiple government jurisdictions.

## Regulatory Enforcement Mechanism

If passed, the bill directs the Federal Trade Commission to establish and enforce these new regulations. This shift would place the burden of proof on publishers to demonstrate that their products are truly owned by the buyer. It represents a significant expansion of consumer protection oversight into the digital software and gaming sector.

## Industry Impact Implications

The passage of this act would force a major overhaul of current digital distribution business models. Developers and publishers would need to architect games with offline capabilities from the start to ensure compliance. This change could permanently alter the economics of game longevity, forcing companies to prioritize long-term accessibility over short-term server maintenance.

## Sources covering this story

- https://www.theverge.com/policy/1013521/video-game-ownership-bill-congress-power-to-the-players-act — 

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_Summary written by Brifing from the original reporting. Copyright in the original article belongs to its publisher; read the full piece at the link above._
